Hi, I'm John Okparaeke
Crafting
Realities.
I engineer immersive spatial experiences for Apple Vision Pro using Swift and Xcode. I also build cross-platform Augmented Reality applications powered by the Unity 3D Engine, and craft high-performance mobile apps using Flutter and Android Studio.

Expertise
Technologies I use to bring ideas to life
Featured Work
Selected projects spanning spatial computing, AR, and mobile development.
Apple Vision Pro
Spatial computing experiences built for the new era.
Arcade Roll
Spatial Computing GameStep into the ultimate spatial arcade experience with Arcade Roll for Apple Vision Pro!
- Apple Vision Pro
- visionOS
- Spatial Computing
- Spatial Audio
- +3 more
Augmented Reality
AR applications powered by Unity 3D Engine, Xcode, and Android Studio.
Robinson R88 Helicopter
Augmented Reality AppThe project was built to showcase Robinson Helicopter's latest model, the R88.
- ARKit
- ARCore
- Xcode
- SceneKit
- +4 more
Mauna Loa Helicopter
Augmented Reality Training AppThe Mauna Loa Helicopter training app is an Augmented Reality app that teaches students all about the Robinson22 Helicopter.
- Unity AR Foundation
- Google ARCore
- Google ARKit
- Unity 3D gaming engine
- +2 more
Love Preferred Coffee Co.
Augmented Reality & Utility AppLove Preferred Coffee is an Augmented Reality app and Utility app created to promote the launch of a coffee brand called Love Preferred Coffee. It features an Augmented Reality experience demonstrating the coffee picking process undertaken by farmers. It also shows an AR experience of the coffee-brewing process.
- Unity AR Foundation
- Apple ARKit
- Google ARCore
- Unity 3D gaming engine
- +5 more
Robinson Configurator
Unity 3D Engine AppThe Robinson Configurator is a Unity 3D project that allows customers of Robinson Helicopter to configure their desired helicopter and select the parts, instruments, and panels of the helicopter they want. Once they are done, a PDF of the configurator is generated with Price and Weight, which they send to Robinson Helicopter to build a custom helicopter for them.
- Unity 3D Engine
- ARFoundation
- C# Programming
- Unity WebGL
Travel Portland
Web AR ApplicationTravel Portland is an image-tracking Web AR application built using Zappar. It was a project built for a tourism and travel agency based in Portland, Oregon, USA named Travel Portland.
- Unity AR Foundation
- Zappar Web AR SDK
- Unity 3D gaming engine
- C#
History on the Street
Location-Based AR AppHistory on the Street project tells the history of Nigeria through the great men and women our streets are named after.
- Google Map gaming service
- Google ARCore
- Firebase Database and Authentication
- Unity 3D gaming engine
- +1 more
Flutter Applications
Cross-platform mobile apps with beautiful UI and smooth performance.
SpatiaMind
Flutter ApplicationSpatiaMind is a comprehensive, cross-platform mobile application built natively with Flutter.
- Flutter
- Dart
- Cross-Platform
Mobile Applications
Native and cross-platform mobile experiences for iOS and Android.
Simple Piano
Mobile Piano Tutorial appSimple Piano is a mobile Piano Tutorial app built using Unity 3D game engine.
- C# Programming Language
- Unity 3D Game Engine
- Android aar native plugin for receiving midi signals
Udemy Courses
Published learning resources and courses for AR/VR development.
Build Niantic Lightship VPS Augmented Reality Experience
Udemy Course InstructorThis is a course I published on Udemy on how to build Location-based Augmented Reality using the Niantic Lightship VPS.
- Niantic Lightship VPS
- Unity 3D
- Augmented Reality
Build Image Tracking Augmented Reality app in Unity & C#
Udemy Course InstructorIn this hands-on course, you will learn how to build a powerful Augmented Reality (AR) app using Unity and AR Foundation (ARCore and ARKit) that can detect real-world images and overlay videos directly on them.
- Unity 3D
- AR Foundation
- ARCore
- ARKit
- +1 more
VisionOS Prototypes & Demos
Experimental spatial computing mini-projects showcasing interactions, simulators, and immersive environments.
Mini Helicopter Preflight Check
VisionOS PrototypeThis mini project showcases a helicopter preflight check experience running on the Apple Vision Pro Simulator.
- Unity 3D Engine
- Unity Polyspatial
- Xcode
- visionOS
NFL Stadium Seat Viewer
VisionOS PrototypeThis mini visionOS project showcases an NFL Stadium Seat Viewer experience on the Apple Vision Pro Simulator.
- Xcode
- Swift
- visionOS Simulator
Construction Site Demo
VisionOS PrototypeThis mini visionOS project showcases a Construction side building a tunnel on the Apple Vision Pro Simulator.
- Xcode
- Swift
- visionOS Simulator
Niantic 8th Wall WebAR Demos
Web-based Augmented Reality prototypes featuring image tracking and SLAM capabilities built with Niantic 8th Wall.
Image Tracking & SLAM Bird Demo
WebAR PrototypeThis is a Niantic 8th Wall WebAR project that makes use of Image tracking to track and detect the QR Code as seen in the video demo, and spawn the bird in the same position as the image.
- 8th Web Editor
- JavaScript
DHL Alice Electric Plane
WebAR PrototypeThis 8th Wall project was developed to showcase the features of DHL's new Alice all-electric plane.
- 8th Wall
- JavaScript
- HTML
- CSS
Niantic Lightship Prototypes
Location-based and Shared AR experiments built with Niantic Lightship ARDK.
Shared AR with Chainsafe NFT Loading
AR PrototypeThis is a small project I built that uses the Niantic Lightship shared AR feature and also loads NFT images from Opensea using Chainsafe SDK.
- Unity 3D Engine
- Niantic Lightship ARDK
- Chainsafe SDK
Certifications
Professional qualifications and technical credentials.
Qualcomm 5G Introductory-Level Certificate
CertificationI was able to take the Qualcomm 5G Introductory-Level certification exam and pass.
- 5G Technology
- Wireless Communication





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